This globe is from my practice and experimentation with GLSL shaders within Blender. The textures used are from Wikimedia Commons.
The mouse controls are still under development.
W – Forward
S – Back
Q – Spin Earth West
E – Spin Earth East
R – City Light / Night Map Light Focus Up
T – City Light / Night Map Light Focus Down
F – City Light / Night Map intensity Up
G – City Light / Night Map intensity Down